Mobile games
Hyper-casual, puzzle, arcade and mid-core titles built in Unity — from the first prototype to a polished, monetised release.

Booking new projects for 2026
LL 2026 is a web studio crafting mobile games and Android applications for Google Play — from the first idea and prototype to launch, ASO and live updates.
What we do
One team for design, engineering and publishing — so nothing gets lost between handoffs.
Hyper-casual, puzzle, arcade and mid-core titles built in Unity — from the first prototype to a polished, monetised release.
Native apps in Kotlin and Jetpack Compose, or cross-platform with Flutter. Fast, accessible and built to Material 3 guidelines.
Store listing, ASO, screenshots, content ratings, policy compliance and staged rollouts — we handle the whole launch.
AdMob mediation, in-app purchases, subscriptions, analytics and A/B tests that turn installs into a sustainable business.
Selected work
Game · Arcade platformerA one-thumb space hopper with 200 hand-crafted levels and daily star hunts.
Game · Match-3 puzzleCrystal-clear match-3 with chain combos, seasonal events and a cosy meta-game.
App · ProductivityA calm habit tracker with streak rings, widgets and Wear OS companion.
Game · RacingDrift a hover car through cloud loops. Async multiplayer and weekly tournaments.
How we work
A transparent process with a playable build in your hands every two weeks.
We dig into your idea, audience and market, then agree on scope, timeline and budget.
A playable or clickable prototype in 2–3 weeks to validate the core loop early.
Two-week sprints with test builds on your phone via Google Play internal testing.
Store release, ASO, analytics and ongoing updates to keep players coming back.
Let's talk
Send us a short brief. We'll come back with questions, a rough estimate and a launch timeline — free of charge.